/define-design now builds docs/design/screen-inventory.md first — derived
from every PRD user story walked end-to-end, CRUD coverage per entity
(list/detail/create/edit/delete, modals included), and supporting screens —
then requires one blueprint entry per inventory item, checked off as added.
Consistency check verifies inventory coverage and end-to-end story
completability. /update-design keeps the inventory in sync; ui-design
skill documents the inventory rules.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Add a UI/UX design phase (/define-design, /update-design) and a platform
app generation phase (/generate-app web|flutter|winui3) to the workflow,
positioned between /setup-project and /add-feature.
- commands: define-design, generate-app, update-design
- add-feature: check docs/design/ before implementation; update design
files first when a feature changes the UI
- skills: ui-design, design-tokens, platform-ui-generation
- docs/design/ structure documented (source of truth = ui-blueprint.json;
SVGs are references only; generated UI follows design-tokens.json)
- README and AGENTS.md updated with the new workflow