Ken Yasue 1649a71781 Remove /generate-app: app shell is now milestone 01 of the plan
The initial app is no longer generated by a separate command. /plan-milestones
now always makes milestone 01 'App Shell Generation' (target platform asked in
the single question round): theme from design tokens, one screen per blueprint
entry, routes, reusable components — no feature logic — plus Playwright setup
and the e2e/app-shell.spec.ts smoke spec. It is executed like any other
milestone via /execute-milestones (which follows platform-ui-generation for it)
or /add-feature. Milestone 02 becomes the MVP core. All workflow diagrams,
skills, docs READMEs, AGENTS.md, and README updated; docs/design README also
gains the screen-inventory.md entry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 14:10:07 +02:00

opencode Spec-Driven Development Boilerplate

A spec-driven development boilerplate for opencode, converted from the Claude Code boilerplate that accompanies the book "Practical Claude Code Introduction."

It gives opencode a structured workflow for turning ideas into production code through persistent design documents, per-task steering files, AI skills, subagents, and slash commands.


Development Workflow (Step by Step)

How a project goes from idea to working code with this boilerplate:

Idea → /setup-project → /define-design → refine design → /plan-milestones → /execute-milestones (phase by phase; milestone 01 generates the app)

Step 1 — Write down your idea

Put your brainstorming notes, requirements, and constraints into docs/ideas/initial-requirements.md (free-form; replace the sample content with your own).

Step 2 — Create the specification: /setup-project

Automatically creates the six persistent documents that define what to build: PRD, functional design, architecture, repository structure, development guidelines, and glossary (all under docs/). Review them and request edits in normal conversation if needed.

Step 3 — Define the UI/UX design: /define-design

First builds an exhaustive screen inventory (screen-inventory.md) from the PRD and functional design — every user story walked end-to-end, plus list/detail/create/edit/delete coverage for every entity — so no screen gets skipped. Then creates the design specification under docs/design/: design brief, design tokens, ui-blueprint.json (the source of truth for UI generation, one entry per inventory screen), platform mapping, and SVG wireframes (visual references only). You'll be asked once about platform, style, screens, navigation, branding, and accessibility.

Step 4 — Review and refine the design before writing any code

This is the key design-decision gate: iterate on the design while it is still cheap to change.

  • /update-design <change> — targeted refinements (e.g. add a profile screen)
  • Re-run /define-design — change the overall direction
  • Repeat until you approve the design (especially ui-blueprint.json)

Step 5 — Plan milestones: /plan-milestones

Breaks the product into phases and milestones, and generates docs/milestones/: a roadmap.md overview plus one file per phase (phase1-milestones.md, phase2-milestones.md, …). Each phase file lists its milestones and the features they contain — each feature sized for exactly one /add-feature run, with acceptance criteria and a ready-to-run command. Milestone 01 is always "App Shell Generation": it scaffolds the initial app from the approved design (theme from tokens, one screen per blueprint entry, routes, reusable components — no feature logic) plus the Playwright smoke spec; there is no separate generate-app step. Phase 1 delivers the MVP; later phases build on it by priority and dependency.

Step 6 — Implement the milestones

Two ways to work through the plan:

Option A — execute a phase file: /execute-milestones <phase-file> Requires the phase file to execute, e.g. /execute-milestones phase1-milestones.md. Runs that phase's milestones one by one, autonomously. For each milestone it creates a separate steering directory (.steering/[date]-milestone-[NN]-[name]/), divides the milestone's features into concrete tasks grouped by feature, implements them all, validates, tests, reconciles the docs, and marks the milestone completed — then immediately starts the next milestone in the file. When the phase completes, run it again with the next phase file.

Option B — one feature at a time: /add-feature <feature> A fully autonomous loop, one feature per run. Each run:

  1. Creates .steering/[YYYYMMDD]-[feature]/ (requirements, design, tasklist)
  2. Reads the feature's entry in its phase file and the design spec first — and updates the design first if the feature changes the UI
  3. Implements every task in tasklist.md, checking items off as it goes
  4. Validates quality with the implementation-validator subagent
  5. Writes Playwright E2E tests for the feature's acceptance criteria, then runs npm test, npm run lint, npm run typecheck, and npm run test:e2e until green
  6. Records a retrospective, reconciles all six docs/ documents, and checks the feature off in its phase file

Step 7 — Repeat and maintain

  • Remaining phases → /execute-milestones <next phase file>, or feature by feature with /add-feature <feature>
  • UI changes → /update-design <change> first, then /add-feature
  • Re-planning → re-run /plan-milestones or edit docs/milestones/ in conversation
  • Document quality checks → /review-docs <path>

A feature is "done" when: all tasks in its tasklist are [x], validation passes, test/lint/typecheck and the Playwright E2E suite succeed, and the persistent documents are back in sync with the code.


Table of Contents


What Is Spec-Driven Development?

Spec-driven development separates "what to build" from "how to build it":

  1. Persistent documents (docs/) — the north-star design (PRD, functional design, architecture, etc.)
  2. Steering files (.steering/) — per-task plans created fresh for each piece of work
  3. Implementation — the agent follows tasklist.md, updating progress as it goes
  4. Verification — tests, lint, typecheck, and a retrospective

opencode loads the right skill automatically based on what you're doing, so you don't have to think about the process — just describe what you want.


Conversion Summary (Claude Code → opencode)

Claude Code opencode Notes
CLAUDE.md AGENTS.md Referenced via instructions in opencode.json
.claude/settings.json opencode.json Permissions converted to opencode's permission schema
.claude/agents/*.md .opencode/agent/*.md Added mode: subagent; model: sonnet removed (inherits default)
.claude/commands/*.md .opencode/command/*.md Tool-call syntax (Bash(), Grep(), Skill()) converted to natural instructions; $ARGUMENTS added
.claude/skills/*/SKILL.md .opencode/skills/*/SKILL.md allowed-tools frontmatter removed (not an opencode field)
Skill('steering') calls Auto-loaded by description opencode surfaces skills via description matching
TodoWrite / Edit tool refs todowrite / edit Lowercased to match opencode tool names
Claude Code devcontainer feature curl … opencode.ai/install Replaced Anthropic feature with opencode install script

All skill templates and guides were preserved verbatim except for .claude/ path references and "Claude Code" mentions, which were updated to .opencode/ and "opencode" respectively.


Prerequisites

  • Node.js v18+ (v24.11.0 recommended)
  • npm
  • opencode — install with:
    curl -fsSL https://opencode.ai/install | bash
    
    See https://opencode.ai/docs for alternatives (npm, Homebrew, etc.)
  • Docker (only if using the Dev Container)

Quick Start

  1. Open this folder in VS Code.
  2. When prompted, click "Reopen in Container" (or run the command Dev Containers: Reopen in Container).
  3. The container automatically:
    • Installs Node.js LTS
    • Runs npm install
    • Installs opencode
  4. Open a terminal and start opencode:
    opencode
    

Option B — Manual setup

# 1. Install dependencies
npm install

# 2. Set up Git hooks
npm run prepare

# 3. Start opencode
opencode

Directory Structure

.
├── opencode.json              # opencode config (permissions, instructions)
├── AGENTS.md                  # Project instructions (loaded into every session)
├── package.json               # Node.js project + scripts
├── tsconfig.json              # TypeScript config
├── eslint.config.js           # ESLint flat config
├── vitest.config.ts           # Vitest config (80% coverage threshold)
├── .prettierrc / .prettierignore
├── .gitignore
├── .husky/pre-commit          # Runs lint-staged + typecheck before commit
├── .devcontainer/devcontainer.json
├── prompt.md                  # Example MVP prompt
│
├── src/                       # Source code
│   ├── example.ts
│   └── example.test.ts
│
├── docs/                      # Persistent design documents
│   ├── ideas/
│   │   └── initial-requirements.md   # Brainstorming notes (pre-PRD)
│   ├── design/                # UI/UX design spec (created by /define-design)
│   │   ├── screen-inventory.md       # exhaustive screen checklist (from the PRD)
│   │   ├── design-brief.md
│   │   ├── design-tokens.json
│   │   ├── ui-blueprint.json         # source of truth for UI
│   │   ├── platform-mapping.md
│   │   └── screens/*.svg             # visual references only
│   └── milestones/            # Milestone plan (created by /plan-milestones)
│       ├── roadmap.md                # overview + status
│       └── phaseN-milestones.md      # one per phase: milestones + features
│
├── .steering/                 # Per-task steering files (created by /add-feature)
│   └── .gitkeep
│
└── .opencode/                 # opencode configuration
    ├── agent/                 # Subagent definitions
    │   ├── doc-reviewer.md
    │   └── implementation-validator.md
    ├── command/               # Slash commands
    │   ├── setup-project.md
    │   ├── define-design.md
    │   ├── update-design.md
    │   ├── plan-milestones.md
    │   ├── execute-milestones.md
    │   ├── add-feature.md
    │   └── review-docs.md
    └── skills/                # Task-specific skills
        ├── prd-writing/           (SKILL.md + template.md)
        ├── functional-design/     (SKILL.md + template.md + guide.md)
        ├── architecture-design/   (SKILL.md + template.md + guide.md)
        ├── repository-structure/  (SKILL.md + template.md + guide.md)
        ├── development-guidelines/(SKILL.md + template.md + guides/)
        ├── glossary-creation/     (SKILL.md + template.md + guide.md)
        ├── ui-design/             (SKILL.md)
        ├── design-tokens/         (SKILL.md)
        ├── platform-ui-generation/(SKILL.md)
        ├── milestone-planning/    (SKILL.md + template.md)
        ├── milestone-execution/   (SKILL.md)
        ├── e2e-testing/           (SKILL.md)
        └── steering/              (SKILL.md + templates/)

Configuration Overview

opencode.json

The main configuration file. Key sections:

{
  "$schema": "https://opencode.ai/config.json",
  "instructions": ["AGENTS.md"],     // Loaded into every session
  "permission": {
    "skill": "allow",                // Skills are auto-available
    "bash": {                        // Common dev commands pre-approved
      "*": "ask",
      "npm *": "allow",
      "npx *": "allow",
      "git *": "allow",
      // ...
    }
  }
}

After editing opencode.json, quit and restart opencode — config is loaded once at startup.

AGENTS.md

The project memory file. opencode reads it on every session. It defines:

  • The technology stack
  • The spec-driven development principles
  • The directory structure
  • The development process and workflow

Agents (.opencode/agent/)

Subagents run in isolated contexts via the task tool. They don't consume the main session's context.

Commands (.opencode/command/)

Slash commands invoked in the opencode TUI with /command-name. Each command is a prompt template that opencode executes.

Skills (.opencode/skills/)

Skills are loaded automatically based on their description field. You don't invoke them by name — opencode surfaces the right skill when the task matches.


Usage Workflow

1. Initial project setup

Run the setup command to automatically create all six persistent design documents:

> /setup-project

This creates (automatically, end-to-end):

  1. docs/product-requirements.md (PRD)
  2. docs/functional-design.md
  3. docs/architecture.md
  4. docs/repository-structure.md
  5. docs/development-guidelines.md
  6. docs/glossary.md

The PRD is based on the brainstorming notes in docs/ideas/initial-requirements.md. Edit that file first if you have your own idea, or replace it.

2. Define the UI/UX design

> /define-design

First builds an exhaustive screen inventory (screen-inventory.md) from the PRD and functional design — every user story walked end-to-end, with list/detail/create/edit/delete coverage per entity — then creates the design specification under docs/design/ (design brief, design tokens, UI blueprint with one entry per inventory screen, platform mapping, and SVG wireframes). You'll be asked about target platform, visual style, main screens, navigation, branding, and accessibility; if you don't specify, sensible defaults are proposed.

Review and refine the UI/UX before generating the app — it is far easier to iterate on the design than on generated code:

  • Re-run /define-design to change the overall direction.
  • Run /update-design <change> for targeted refinements (e.g. /update-design make the home screen denser).
  • Iterate until the design — especially docs/design/ui-blueprint.json — is approved.

The design source of truth is docs/design/ui-blueprint.json. SVG files are visual references only.

3. Plan milestones

> /plan-milestones
> /plan-milestones 2 phases, MVP first

Breaks the product into phases and milestones and generates docs/milestones/: a roadmap.md overview plus one file per phase (phase1-milestones.md, phase2-milestones.md, …) listing its milestones and their features — each feature sized for one /add-feature run, with acceptance criteria and a ready-to-run command. Milestone 01 is always "App Shell Generation": executed like any other milestone, it scaffolds the initial app from the design spec (theme from tokens, one screen per blueprint entry, routes, reusable components — no feature logic) plus the Playwright smoke spec. Phase 1 delivers the MVP. You'll be asked once about target platform, phase count, MVP scope, priorities, and constraints; sensible defaults are proposed from the PRD.

4. Add a feature

> /add-feature User authentication

This fully autonomous workflow:

  1. Creates .steering/[YYYYMMDD]-[feature-name]/ with requirements.md, design.md, tasklist.md
  2. Reads the feature's milestone document (docs/milestones/) for scope and acceptance criteria
  3. Reads the design spec (docs/design/) and updates it first if the feature changes the UI
  4. Generates the steering files (planning mode of the steering skill)
  5. Implements every task in tasklist.md, marking each [ ][x] as it goes
  6. Launches the implementation-validator subagent for quality review
  7. Writes Playwright E2E tests for the acceptance criteria, then runs npm test, npm run lint, npm run typecheck, npm run test:e2e
  8. Records a retrospective, reconciles all six persistent docs with the feature, and checks the feature off in its phase file

5. Execute a phase file (alternative to per-feature runs)

> /execute-milestones phase1-milestones.md
> /execute-milestones docs/milestones/phase2-milestones.md
> /execute-milestones 1                        # shorthand for phase1-milestones.md

The phase file argument is required — without it the command lists the available phase files and stops. It then works through that phase's milestones autonomously, one at a time. For each milestone it creates a separate steering directory (.steering/[date]-milestone-[NN]-[name]/), divides the milestone's features into tasks grouped by feature, implements everything, validates, runs the test suite, reconciles the docs, marks the milestone Completed — and immediately starts the next one. When the last milestone finishes, the phase is marked Completed in the roadmap. It only stops early on a genuine external blocker, which it records in the roadmap.

6. Review a document

> /review-docs docs/product-requirements.md

Launches the doc-reviewer subagent to evaluate the document from five perspectives: completeness, clarity, consistency, implementability, and measurability.

7. Day-to-day editing

You don't always need a command — just ask in normal conversation:

> Add a new feature to the PRD
> Review the performance requirements in architecture.md
> Add a new domain term to glossary.md

opencode loads the appropriate skill automatically.


Design & App Generation

Recommended workflow:

  1. Run /setup-project
  2. Run /define-design
  3. Review docs/design/ and refine the UI/UX until approved:
    • Re-run /define-design to change direction, or
    • Run /update-design <change> for targeted refinements
  4. Run /plan-milestones to break the product into phases and milestones (one phaseN-milestones.md per phase; milestone 01 = App Shell Generation for the chosen platform)
  5. Use /execute-milestones phase1-milestones.md to implement a phase's milestones one by one (milestone 01 generates the initial app), or /add-feature to go feature by feature
  6. Use /update-design whenever a feature changes the UI

Source of truth:

  • The design source of truth is docs/design/ui-blueprint.json.
  • SVG files (docs/design/screens/*.svg) are only visual references.
  • Generated UI should follow docs/design/design-tokens.json — no hard-coded values.
  • No platform-specific implementation is generated before the App Shell milestone (milestone 01) is executed.

See docs/design/README.md for the full structure.


E2E Testing (Playwright)

Every verification step in this boilerplate includes end-to-end tests. The standard verification sequence — used by /add-feature and /execute-milestones — is:

npm test           # unit tests
npm run lint
npm run typecheck
npm run test:e2e   # Playwright E2E

How it works (defined in the e2e-testing skill):

  • Setup is automatic: on the first verification, if Playwright is missing, the agent installs @playwright/test, creates playwright.config.ts (dev-server integration, trace/screenshot on failure), and adds the test:e2e script.
  • Tests are derived from acceptance criteria: each feature gets e2e/[feature].spec.ts with one test per acceptance criterion, written before verification runs.
  • The app shell has a smoke spec: the App Shell milestone (milestone 01) creates e2e/app-shell.spec.ts, which checks that the shell renders and every route in ui-blueprint.json navigates.
  • Blueprint-driven locators: tests navigate by the blueprint's routes and use semantic locators (getByRole, getByLabel) — no CSS/XPath tied to implementation details, no fixed waits.
  • No green-washing: a failing E2E test is fixed, never skipped or deleted; milestone gates in /execute-milestones do not pass without a green E2E suite.
e2e/
├── app-shell.spec.ts        # smoke: shell renders, all blueprint routes navigate
├── [feature-name].spec.ts   # one spec per feature (acceptance criteria)
└── helpers/                 # shared fixtures (only when duplicated 3+ times)

Playwright covers the web target; for flutter the equivalent is integration_test, and for winui3 the platform's UI automation — with the same acceptance-criteria mapping.


Commands Reference

Command Description Example
/setup-project Create the six persistent documents automatically /setup-project
/define-design Create the UI/UX design spec under docs/design/ /define-design
/update-design Update the design spec when a feature changes the UI /update-design add a profile screen
/plan-milestones Plan phases and milestones; generates one phase[N]-milestones.md per phase (milestone 01 = App Shell Generation) /plan-milestones 2 phases, MVP first
/execute-milestones Execute one phase file: its milestones one by one, with separate steering documents per milestone (file argument required) /execute-milestones phase1-milestones.md
/add-feature Implement a feature end-to-end (autonomous) /add-feature User profile editing
/review-docs Detailed document review via subagent /review-docs docs/architecture.md

Skills Reference

Skill When it loads Output
prd-writing Creating a Product Requirements Document docs/product-requirements.md
functional-design Creating a functional design document docs/functional-design.md
architecture-design Designing the system architecture docs/architecture.md
repository-structure Defining the directory layout docs/repository-structure.md
development-guidelines Creating coding conventions / implementing code docs/development-guidelines.md
glossary-creation Creating a project glossary docs/glossary.md
ui-design Creating the screen inventory, design brief, UI blueprint, and SVG wireframes docs/design/ files
design-tokens Creating and maintaining design tokens docs/design/design-tokens.json
platform-ui-generation Converting design files into Web/Flutter/WinUI 3 code generated app code
milestone-planning Planning phases/milestones and the feature breakdown per milestone docs/milestones/ phase files
milestone-execution Executing a phase file's milestones one by one with per-milestone steering docs .steering/[date]-milestone-NN-[name]/ files
e2e-testing Writing and running Playwright E2E tests as part of every verification step e2e/*.spec.ts + npm run test:e2e
steering Planning, implementing, and retrospecting on a task .steering/[date]-[name]/ files

Each skill folder contains a SKILL.md (instructions) plus template.md and/or guide.md (reference material the skill points to).


Agents Reference

Agent Mode Purpose
doc-reviewer subagent Reviews document quality across 5 dimensions; outputs a scored report with prioritized improvements
implementation-validator subagent Validates code against the spec; checks quality, test coverage, security, performance; runs lint/test/typecheck

Agents are launched via the task tool (e.g., by the /add-feature and /review-docs commands). They run in an isolated context window.


Customizing the Boilerplate

Change the model

Agents inherit the default model from opencode.json. To pin a specific model for a subagent, add model to its frontmatter:

---
description: ...
mode: subagent
model: anthropic/claude-sonnet-4-6
---

Or set a global default in opencode.json:

{
  "model": "anthropic/claude-sonnet-4-6"
}

Model IDs use the provider/model-id format. See https://opencode.ai/config.json for the full schema.

Adjust permissions

Edit the permission block in opencode.json. For example, to allow all bash commands:

{
  "permission": { "bash": "allow" }
}

Add a new skill

  1. Create .opencode/skills/my-skill/SKILL.md
  2. Add frontmatter with name and description (the description controls when opencode loads it)
  3. Add any companion template.md or guide.md files
  4. Restart opencode

Add a new command

  1. Create .opencode/command/my-command.md
  2. Add description frontmatter + a prompt body (use $ARGUMENTS for user input)
  3. Restart opencode

Add a new agent

  1. Create .opencode/agent/my-agent.md
  2. Add description and mode: subagent frontmatter + a prompt body
  3. Restart opencode

Troubleshooting

opencode won't start after editing config

opencode validates opencode.json strictly and refuses to start on invalid fields. To recover:

# Skip the project config and start from globals only
OPENCODE_DISABLE_PROJECT_CONFIG=1 opencode

Then fix the broken file and restart normally.

Skills not loading

  • Ensure each SKILL.md has a description in its frontmatter — skills without one are filtered out.
  • Ensure the folder name matches the name field.
  • Restart opencode after adding or changing skills.

Commands not appearing

  • Command files must be directly inside .opencode/command/ (not in subdirectories).
  • Restart opencode after adding commands.

Dev Container: opencode command not found

The install script adds opencode to ~/.opencode/bin/ and updates your shell profile. If the command isn't found in a new terminal:

export PATH="$HOME/.opencode/bin:$PATH"
opencode

Or create a permanent symlink:

sudo ln -sf "$HOME/.opencode/bin/opencode" /usr/local/bin/opencode

License

MIT — see LICENSE.

Description
No description provided
Readme MIT 363 KiB
Languages
TypeScript 82.3%
JavaScript 17.7%