Fix /define-design missing screens: exhaustive screen inventory before design

/define-design now builds docs/design/screen-inventory.md first — derived
from every PRD user story walked end-to-end, CRUD coverage per entity
(list/detail/create/edit/delete, modals included), and supporting screens —
then requires one blueprint entry per inventory item, checked off as added.
Consistency check verifies inventory coverage and end-to-end story
completability. /update-design keeps the inventory in sync; ui-design
skill documents the inventory rules.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-02 13:58:22 +02:00
parent 2a803a80b9
commit a4f80e8c8c
5 changed files with 74 additions and 19 deletions

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@ -79,6 +79,7 @@ Define "what to build" and "how to build it" for the entire application:
- **glossary.md** - Ubiquitous language definitions
#### Design Documents (`docs/design/`)
- **screen-inventory.md** - Exhaustive screen checklist derived from the PRD (coverage guarantee for the blueprint)
- **design-brief.md** - UI/UX direction
- **design-tokens.json** - Styling tokens (source of values)
- **ui-blueprint.json** - UI structure (source of truth for UI generation)