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src/data/sci-fi_futuristic_weapons.json
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454
src/data/sci-fi_futuristic_weapons.json
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{
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"sci-fi": [
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Armory of a stealth frigate displaying exotic energy rifles",
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"sceneVariants": [
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"Armory of a stealth frigate displaying exotic energy rifles",
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||||
"Weapon racks glowing with charged plasma carbines",
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||||
"Smaller sidearms holstered in personalized mounts",
|
||||
"Long-range rail rifles under protective glass",
|
||||
"Experimental prototypes on isolated pedestals"
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],
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"actions": [
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"Technicians running safety checks on weapon cores",
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"Charged rifles humming with idle energy",
|
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"Calibration beams aligning targeting modules",
|
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"Armorers polishing reflective casings"
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],
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"camera": "Slow glide along racks with tight focus pulls to glowing cores and engraved markings",
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"accents": [
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||||
"Cold blue core glows against matte black metal",
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"Specular reflections on polished weapon casings"
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],
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"mood": "clinical readiness",
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"lighting": "sterile armory lighting with core rim-glow (light atmosphere)",
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"style": "military-technical realism"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Black market weapon stall selling contraband pulse grenades",
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"sceneVariants": [
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"Black market weapon stall selling contraband pulse grenades",
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"Cramped alley vendor with illicit armaments",
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"Backroom exchange of hand-delivered munitions",
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"Underworld tech trader demonstrating effects",
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"Hidden case of modified EMP spheres"
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],
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"actions": [
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"Dealers demonstrating safe arming sequences",
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"Buyers inspecting tampered safety seals",
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"A covert exchange passing a small case",
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"A buyer hiding a weapon under clothing"
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],
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"camera": "Handheld low-light shots emphasizing clandestine tension and close-up inspection",
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"accents": [
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"Faint neon glints on improvised casings",
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"Sparks from sloppy modifications reflecting nearby light"
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],
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"mood": "dangerous secrecy",
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"lighting": "sparse neon and emergency LEDs (dark/night atmosphere)",
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"style": "gritty noir black-market aesthetics"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Laboratory testing directed-energy cannon on inert target",
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"sceneVariants": [
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"Laboratory testing directed-energy cannon on inert target",
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"Test range firing controlled plasma bursts",
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"High-security facility charging heavy ordnance",
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"Prototype beam arrays under vacuum testing",
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"Calibration chamber recording energy signatures"
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],
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"actions": [
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"Charging coils building up humming energy",
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"Firing sequence releasing controlled beam",
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"Diagnostic instruments recording energy profile",
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"Technicians adjusting cooling regulators"
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],
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"camera": "Wide test-range shot with slow-motion inserts of beam impact and diagnostics",
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"accents": [
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"Prismatic beam bloom and ionized air glow",
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"Heat shimmer rippling across test fixtures"
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],
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"mood": "technical awe",
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"lighting": "bright test-lab lights punctuated by energetic beam flares (light atmosphere)",
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"style": "experimental weapons testing realism"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Sniper perch overlooking a neon skyline with a magnetic rail rifle",
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"sceneVariants": [
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"Sniper perch overlooking a neon skyline with a magnetic rail rifle",
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"Rooftop sharpshooter lining up a single-shot coil rifle",
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"Long-range optic sighting over crowded streets",
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"Stealth operative preparing a single decisive shot",
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"High-altitude rooftop with wind correction sensors"
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],
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"actions": [
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"Fine adjustments to stabilizers and wind algorithms",
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"Breath control synced with smart scope timing",
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"Target designation transmitted to team",
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"Single-shot discharge with delayed tracer"
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],
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"camera": "Tight over-the-shoulder through scope, then pull back to show city scale",
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"accents": [
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"Scope HUD overlays reflecting neon signs",
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"Polished barrel catching city glints"
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],
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"mood": "focused tension",
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"lighting": "neon city backlight with tactical rim lighting (dark/night atmosphere)",
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"style": "stealth tactical cinematography"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Infantry squad unpacking modular smart rifles at dawn",
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"sceneVariants": [
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"Infantry squad unpacking modular smart rifles at dawn",
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"Soldiers assembling mission-specific barrels",
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"Ammo crates labeled with targeting firmware",
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"Field armory with mobile maintenance rig",
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"Squad prepping under early morning haze"
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],
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"actions": [
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"Modules snap-clicking into place with servo assists",
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"Firmware handshakes between rifle and soldier implants",
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"Briefing officer configuring engagement profiles",
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"Final safety checks and nods before departure"
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],
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"camera": "Documentary-style medium shots capturing human rituals and equipment detail",
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"accents": [
|
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"Warm sunrise rim on metal components",
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"Soft dust catching in beam-sight"
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],
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"mood": "professional readiness",
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"lighting": "soft dawn lighting with practical camp lamps (light atmosphere)",
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"style": "military documentary realism"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Automated turret array powering up along a perimeter",
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"sceneVariants": [
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"Automated turret array powering up along a perimeter",
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"Defensive guns folding from wall housings",
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"Autonomous sentry units scanning the horizon",
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"Laser grid switching to active",
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"A patrol drone syncing with turret control"
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],
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"actions": [
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"Turrets rotating to initialize sweep patterns",
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"Target acquisition AI running calibration sweeps",
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"Lock-on beacons blinking in sequence",
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"Micro-rails vibrating as charge stabilizes"
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],
|
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"camera": "Low-angle industrial shots showing mechanical choreography and preparation",
|
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"accents": [
|
||||
"Red lock-on LEDs and coolant vapor",
|
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"Machined metal textures catching cold light"
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],
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"mood": "mechanical vigilance",
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"lighting": "minimal tactical lighting with operational LEDs (dark/night atmosphere)",
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"style": "industrial defense realism"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Laboratory of biological munitions showing inert test samples (ethical warning)",
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"sceneVariants": [
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"Laboratory of biological munitions showing inert test samples (ethical warning)",
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"Containment cells with neutralized agents for study",
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||||
"Bio-sample handling zones with decontamination",
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||||
"Analytical rigs measuring adaptive payloads",
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"Secure observation gallery viewing neutralized specimens"
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],
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"actions": [
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||||
"Technicians observing inertized specimens behind barriers",
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"Analytic readouts logging molecular signatures",
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"Containment airlocks cycling to maintain safety",
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"Ethics monitors recording procedures"
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],
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"camera": "Clinical observational shots emphasizing containment and caution",
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||||
"accents": [
|
||||
"Soft containment glass reflections with hazard striping",
|
||||
"Subtle ultraviolet disinfectant gleam"
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||||
],
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||||
"mood": "cautious responsibility",
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||||
"lighting": "sterile lab lighting with safety accents (light atmosphere)",
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"style": "ethical scientific documentation"
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},
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{
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"subGenre": "Futuristic Weapons",
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"scene": "Prototype melee energy blade forged in a high-tech smithy",
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"sceneVariants": [
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"Prototype melee energy blade forged in a high-tech smithy",
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"Artisan weapon maker tempering a plasma-edged sword",
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"Ceremonial blade with luminous core",
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"Adaptive blade that changes length on command",
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"Close-quarters ceremonial combat demonstration"
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],
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"actions": [
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||||
"Core energizing with resonant hum",
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"Maker hammering and aligning emitter crystals",
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"Edge test on sacrificial plate showing precise cut",
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"Blade cooling sequences and final inscription"
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],
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"camera": "Intimate artisan close-ups with dramatic reveal of energized blade",
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"accents": [
|
||||
"Amber plasma core contrasted against dark forged metal",
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||||
"Microscopic crystal facets glinting in ember light"
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||||
],
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||||
"mood": "craftsmanship reverence",
|
||||
"lighting": "warm forge glow with plasma rim-light (light atmosphere)",
|
||||
"style": "neo-medieval tech-fusion"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
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||||
"scene": "Street vendor demonstrating stun batons to tourists at night",
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||||
"sceneVariants": [
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||||
"Street vendor demonstrating stun batons to tourists at night",
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||||
"Neon-lit stall with non-lethal crowd-control tech",
|
||||
"Demo with safety tether and audible clicks",
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||||
"Vendor competing with rival stall for attention",
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||||
"Tourists fascinated by harmless sparking demo"
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||||
],
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||||
"actions": [
|
||||
"Safety tether restricting power level during demo",
|
||||
"Audience oohs and aahs as arcs dance",
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||||
"Vendor explaining modulation settings",
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||||
"Device returning to neutral with satisfying clunk"
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||||
],
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||||
"camera": "Entertaining street-level shots with colorful neon backdrops and close-ups on sparking arcs",
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||||
"accents": [
|
||||
"Blue-white electrical arcs against warm neon signs",
|
||||
"Glossy plastic casings reflecting streetlight"
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||||
],
|
||||
"mood": "curious amusement",
|
||||
"lighting": "neon night illumination with electrical spark highlights (dark/night atmosphere)",
|
||||
"style": "street-level commercial spectacle"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "A museum exhibit of historical weapon evolution culminating in smart munitions",
|
||||
"sceneVariants": [
|
||||
"A museum exhibit of historical weapon evolution culminating in smart munitions",
|
||||
"Timeline displays from blades to guided rounds",
|
||||
"Interactive kiosks showing targeting evolution",
|
||||
"Conservation cases with early prototypes",
|
||||
"Educational plaques about ethics and history"
|
||||
],
|
||||
"actions": [
|
||||
"Visitors reading plaques and interacting with holograms",
|
||||
"Curator guiding a school group through changes",
|
||||
"A child pointing at a shimmering guided shell",
|
||||
"Ethics advisory hologram playing a caution reel"
|
||||
],
|
||||
"camera": "Calm museum glide with educational inserts and visitor reactions",
|
||||
"accents": [
|
||||
"Soft gallery spotlights on display pieces",
|
||||
"Holographic overlays providing contextual glow"
|
||||
],
|
||||
"mood": "reflective education",
|
||||
"lighting": "soft museum lighting with holographic highlights (light atmosphere)",
|
||||
"style": "didactic exhibit realism"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "Urban riot with non-lethal suppression tech deployed at night",
|
||||
"sceneVariants": [
|
||||
"Urban riot with non-lethal suppression tech deployed at night",
|
||||
"Crowd-control drones emitting sonic pulses",
|
||||
"Stun net projectors immobilizing surface targets",
|
||||
"Smoke-screen dispersal with incapacitating gas alternatives",
|
||||
"Tactical teams using non-lethal perimeter tools"
|
||||
],
|
||||
"actions": [
|
||||
"Drones sweeping with soft blue strobe deterrents",
|
||||
"Barriers deploying and retracting dynamically",
|
||||
"Medical teams triaging affected civilians",
|
||||
"Command units tracking crowd movement via overlays"
|
||||
],
|
||||
"camera": "Chaotic handheld covering both crowd and tactical teams in close quarters",
|
||||
"accents": [
|
||||
"Strobe and tactical lighting slicing through smoke",
|
||||
"Reflective riot gear catching bursts of light"
|
||||
],
|
||||
"mood": "tense containment",
|
||||
"lighting": "harsh tactical lighting with smoke diffusion (dark/night atmosphere)",
|
||||
"style": "documentary conflict realism"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "A weaponsmith tuning kinetic slug rounds for asteroid mining defense",
|
||||
"sceneVariants": [
|
||||
"A weaponsmith tuning kinetic slug rounds for asteroid mining defense",
|
||||
"Armorers optimizing projectile mass and casing",
|
||||
"Precision balancing of rounds for zero-G trajectories",
|
||||
"Shells engraved with unit insignia",
|
||||
"Quality control firing in micro-range chamber"
|
||||
],
|
||||
"actions": [
|
||||
"Micromachining casings to exact tolerances",
|
||||
"Test firing into instrumented capture material",
|
||||
"Mass balancing and dynamic recalibration",
|
||||
"Engraving and serializing finished rounds"
|
||||
],
|
||||
"camera": "Detailed macro shots of machining, then quick pullbacks to show mining rig context",
|
||||
"accents": [
|
||||
"Metal shavings lit by workshop lamps",
|
||||
"Glossy casings reflecting micro-range test flashes"
|
||||
],
|
||||
"mood": "methodical craftsmanship",
|
||||
"lighting": "workshop task lighting with cool tool highlights (light atmosphere)",
|
||||
"style": "industrial precision realism"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "Experimental smart-missile lab where guidance AI learns targets",
|
||||
"sceneVariants": [
|
||||
"Experimental smart-missile lab where guidance AI learns targets",
|
||||
"Missile bodies in lined bays with neural nets attached",
|
||||
"Simulated target fields training guidance systems",
|
||||
"Ethics observers monitoring learning curves",
|
||||
"Containment pods with inertized warheads for testing"
|
||||
],
|
||||
"actions": [
|
||||
"AI guidance models iterating on strike patterns",
|
||||
"Simulated target runs producing telemetry",
|
||||
"Engineers tweaking cost functions for discrimination",
|
||||
"Safety interlocks logging test parameters"
|
||||
],
|
||||
"camera": "Technical multi-screen montage with animated telemetry and close coding shots",
|
||||
"accents": [
|
||||
"Neural net visualizations glowing in holo-space",
|
||||
"Polished missile casings catching lab light"
|
||||
],
|
||||
"mood": "calculated intensity",
|
||||
"lighting": "bright lab light with holographic telemetry glow (light atmosphere)",
|
||||
"style": "technical R&D documentary"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "A covert symposium where new directed-energy laws are debated",
|
||||
"sceneVariants": [
|
||||
"A covert symposium where new directed-energy laws are debated",
|
||||
"Policy makers and weapons designers in a private roundtable",
|
||||
"Legal counsel presenting risk assessments",
|
||||
"Activists outside projecting counter-messages",
|
||||
"Closed-door negotiation with security detail"
|
||||
],
|
||||
"actions": [
|
||||
"Speakers presenting ethical impact slides",
|
||||
"Delegates arguing technical mitigations",
|
||||
"Security scanning attendees for concealed devices",
|
||||
"A lobbyist quietly slipping a dossier to a delegate"
|
||||
],
|
||||
"camera": "Formal table-shot with cutaways to audience reaction and outside protest",
|
||||
"accents": [
|
||||
"Warm conference lighting with projector highlights",
|
||||
"Polished wood and metal meeting room sheen"
|
||||
],
|
||||
"mood": "tense deliberation",
|
||||
"lighting": "warm interior conference lighting (light atmosphere)",
|
||||
"style": "political-technical documentary"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "Close-quarters skirmish in a ruined mall with advanced concussion launchers",
|
||||
"sceneVariants": [
|
||||
"Close-quarters skirmish in a ruined mall with advanced concussion launchers",
|
||||
"Shopfronts shattered by shock blasts",
|
||||
"Teams using soft-kill launchers to clear rooms",
|
||||
"Debris-filled corridors with ricochet hazards",
|
||||
"Smoke and alarm strobes mixing chaos"
|
||||
],
|
||||
"actions": [
|
||||
"Launchers firing concussive pulses that ripple dust",
|
||||
"Teams coordinating short-burst clearing maneuvers",
|
||||
"Flashbang alternatives disorienting targets",
|
||||
"Medics stabilizing concussion-affected civilians"
|
||||
],
|
||||
"camera": "Rapid cutting, handheld POV exchanges, and motion-blur to convey frenetic close combat",
|
||||
"accents": [
|
||||
"Dust-laden light shafts made visible by concussive pulses",
|
||||
"Shimmering shockwave distortions on glass and metal"
|
||||
],
|
||||
"mood": "urgent chaos",
|
||||
"lighting": "broken interior lighting with emergency strobes (dark/night atmosphere)",
|
||||
"style": "gritty tactical action"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "A weapons recycling yard where decommissioned arms are repurposed",
|
||||
"sceneVariants": [
|
||||
"A weapons recycling yard where decommissioned arms are repurposed",
|
||||
"Scrap units melted into civilian components",
|
||||
"Hackers repurposing smart components for art",
|
||||
"Safety officers cataloging serials before destruction",
|
||||
"Community-run salvage projects reusing parts"
|
||||
],
|
||||
"actions": [
|
||||
"Shredders crushing obsolete casings",
|
||||
"Technicians desoldering smart chips for reuse",
|
||||
"Artists welding components into sculptures",
|
||||
"Documentation teams ensuring legal compliance"
|
||||
],
|
||||
"camera": "Wide industrial shots with detail inserts on reuse and transformation",
|
||||
"accents": [
|
||||
"Sparks and molten metal glow from recycling furnaces",
|
||||
"Patinaed surfaces contrasted with fresh metal"
|
||||
],
|
||||
"mood": "transformative pragmatism",
|
||||
"lighting": "workyard floodlights with warm furnace highlights (light atmosphere)",
|
||||
"style": "industrial reclamation documentary"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "A secret field test of adaptive camouflage ammunition at midnight",
|
||||
"sceneVariants": [
|
||||
"A secret field test of adaptive camouflage ammunition at midnight",
|
||||
"Rounds adjusting reflective coatings to match background",
|
||||
"Testers firing into sensor-monitored terrain",
|
||||
"Dusk trials measuring detection probability",
|
||||
"Remote telemetry drones recording signature changes"
|
||||
],
|
||||
"actions": [
|
||||
"Coating materials shifting microstructure to alter reflectance",
|
||||
"Sensors logging detection thresholds",
|
||||
"Observers hiding behind foliage to evaluate realism",
|
||||
"Rounds retrieved showing micro-pattern change"
|
||||
],
|
||||
"camera": "Night-vision and IR mixed with close retrieval macro shots to demonstrate material change",
|
||||
"accents": [
|
||||
"Infrared hot spots on spent casings",
|
||||
"Camouflage material micro-texture shimmering under close light"
|
||||
],
|
||||
"mood": "clandestine experimentation",
|
||||
"lighting": "night-vision/IR palettes with minimal visible light (dark/night atmosphere)",
|
||||
"style": "covert field-test realism"
|
||||
},
|
||||
{
|
||||
"subGenre": "Futuristic Weapons",
|
||||
"scene": "Childhood workshop building foam-prop replicas for safe reenactment",
|
||||
"sceneVariants": [
|
||||
"Childhood workshop building foam-prop replicas for safe reenactment",
|
||||
"Community makers crafting non-lethal props for education",
|
||||
"School project teaching history of conflict with safe models",
|
||||
"Parents and kids painting foam shells for play",
|
||||
"Safety instructors demonstrating inert replicas"
|
||||
],
|
||||
"actions": [
|
||||
"Kids gluing and painting foam parts with laughter",
|
||||
"Instructor explaining safety and history",
|
||||
"Creative crafting of stylized non-functional props",
|
||||
"Display of finished safe replicas for family photos"
|
||||
],
|
||||
"camera": "Warm, playful medium shots focusing on hands and smiles with quick montages of craft steps",
|
||||
"accents": [
|
||||
"Bright craft paints and playful stickers on foam surfaces",
|
||||
"Warm interior lamp glow on child's concentration"
|
||||
],
|
||||
"mood": "playful education",
|
||||
"lighting": "cozy indoor lighting with gentle highlights (light atmosphere)",
|
||||
"style": "family-friendly educational vignette"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user